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/**
* Copyright 2022 Jamie Munro, All rights reserved
* CS5041 P1
* Game 1
*/
public interface Enemy {
public int getX();
public int getY();
public int getRotation();
public PImage getSprite();
public int getScaleFactor();
public int getTintR();
public int getTintG();
public int getTintB();
public int getMinimumDifficulty();
public int getScore();
public int getInitialHitPoints();
public int getHitPoints();
public int getChanceOfSpawning();
public void update();
public boolean hit();
public List<Enemy> spawnlings();
public Projectile projectile();
}